Archive for gamedesign

social achievements

dead giveaway


social achievements


I’ve been studying up a lot on achievements and in-game trophies recently. XBL pioneered this area, but it hasn’t been adequately applied to social games IMHO.
Good post here from Matt Thompson on what Left4Dead can offer design wise for the social web.

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yahoo design patterns

 No, its not a gardening site. This link is a nice overview (and neat icons too) for various design patterns that relate to social site design. Yahoo! still has some very smart people…  

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